Dragon Ball Z Rush Control — some sort of Secured Attack

Dragon Ball happens to be a very successful franchise, many game titles have been made out of a lot of inspiration from the first manga series which as much animation fans know extended for quite some time and contained several chapters which added value and new opponents to the ever powerful Goku.

In December of 2007, the magazine Shonen Jump announced groundbreaking details about new developments in the gaming industry which directly relate with Dragon Ball. Both PlayStation 3 and Xbox 360 users will soon be pleased to know that the brand new Dragon Ball game called “Dragon Ball Z: Burst Limit” will soon be released in formats that’ll be suitable for both consoles, this actually makes the brand new version of the overall game the first ever (in the series) to be suitable for both stand-alone consoles.

The overall game itself has very wealthy graphics which is usually to be expected of a game title that has been made to be suitable for top quality consoles, it features several playable characters, among them we have: Piccolo, Frieza, Krilin, android 13, Vegeta, Nappa, Saibaman, Trunks, Gohan, Raditz, Tien and Yamcha.

The environment by which the overall game was graphically design shows beautiful mountains and valleys similar to the ones shown in the series, this is all done in an endeavor to remain true to the key concept that will be to make a very close replica of the surroundings shown in the Dragon Ball series to offer the ultimate experience.

The scenery was not the only thing that “Burst Limit” designers done, it is merely the end of the iceberg, caused by their work is much better seen in the action and fighting sequences which are shown in the overall game for instance, Goku’s Kameha wave was beautifully designed to exhibit so just how powerful Goku may be, another character who has the capacity to use the Kameha wave is Trunks who also uses a sword to defend myself against his enemies, both Goku and Trunks can evolve within their next Saiyan stage which turns their hair “fury yellow”, I believe you know what that seems like!

The high-speed fighting sequences are also one of the strong points of the game, Goku has the capacity to use teleportation to fight against his opponents, if you’re not used to play high speed games then you might find yourself a little bit lost if you use the teleportation technique. Why is Vegeta obsessed with Goku? Burst Limit characters can battle in the bottom or in the air, the easiest way to complete an aerial battle is to kick your opponent high up in the air and letting him go as high as possible, if you were a lover of the series you then remember how devastating the falls during an aerial battle were, in order to stay true to the concept the designers also made false from the year during a difficult battle quite dramatic as well, they show the smoothness as it precipitates from the sky and hits the bottom with a good force.

Leave a Reply